I’ve written before about how it’s important to communicate your ideas quickly and as simply as possible, but then it was general advice, nothing specific. There was nothing to aim for and measure against.
This time I want to see commitment to something useful. Games are often too complicated to be fun. Focus on achieving simplicity by forcing yourself into a constraint. Reduce the space you have to work with and great things can be done when designing in these limitations.
Write the rules for a game in one page of A4. They can be shorter if you want, but no more. Stick to at least font size 10, 12 is better. Force yourself to be clear and concise.
I’m thinking of ideas that can be encapsulated fully within a few hundred words and a couple of pictures, why don’t you try the same, and see where it takes you?