March 10, 2014
Character Meeples – Sets of pirate, zombie, scientists and more. All ready and sorted for your Carcassonne games. Six days to go and well funded.
World of Twilight – Small scale skirmish game, three weeks to go and funded. No sign of any Vampires or Werewolves.
February 24, 2014
Dreadball Xtreme – Underground futuristic sports game, nice miniatures and well funded already. Three weeks to go.
February 17, 2014
Shipwrights of the North Sea – Become the best Viking fleet in the North Sea, well funded with three weeks to go.
Scoville – Farm chili peppers, create new breeds and get rich, only a few days left to go.
February 10, 2014
Zeppelin Attack! – A deck building game, with Zeppelins! Three weeks to go.
February 3, 2014
Tiny Epic Kingdoms – Massively funded Euro microgame, only a few days left to go.
January 27, 2014
Village In a Box – Kickstarter from Print on Demand publishers the Game Crafter. A set of up to 8 quick card and small board games. Well funded with nearly three weeks to go
Customised 3D miniatures – 3D printed customised miniatures. Good combination of 3D printing and personalisation, accessible to anyone. Three weeks to go and already funded.
January 13, 2014
Four Tribes – Two player boardgame, well funded with three weeks left.
January 9, 2014
Smallworld is a quick playing civilisation and conquest game with a light-hearted family theme.
Each player selects a combination of race and power, and uses their selection to conquer territories on the board. Each territory you hold at the end of a turn scores you one point, collect the most points to win the game.
You can only have one active race at a time, which you use to conquer territories. You can then place it into decline, to no longer conquer, but to still score points on the regions it holds. You can also have only one race in decline at a time.
The key decisions are in which race to select from the available options, and when to move on to a new race. There are always six available races, and you can pick the next one for free, or spend victory points to pick a race further down the stack.
It’s important to trade off the advantage of purchasing a more expensive combination against the benefits it’ll bring.
The next choice is when to place a race in decline, too early and you won’t get the full benefit of your selection, too late and you’ll miss out on valuable scoring opportunities.
You need to watch how your opponents are doing. If you let another race sit in decline scoring lots of points a turn, then you will quickly fall behind. Don’t be afraid to go into conflict with other players, playing a friendly game by not attacking others will only see you lose quickly.
It should take around an hour to play, turns are quick and not overly complex, so there’s little excuse for analysis paralysis or long downtimes. Definitely worth playing and adding to the collection
January 6, 2014
Fief – France 1429 – A game of feudal influence in Medieval France, reprinted in English from the original French. Well funded, and over a month to go.
December 23, 2013
GamerGauge – Metal distance measures to get into spaces where tape measures won’t fit. Three weeks to go.
Steampunk Dwarves – Dwarves with steam engines, well funded, more than three weeks left.