Posts Tagged ‘Map Tiles’

DnD Map Tile Generator – User Accounts

September 11, 2009

I’ve just implement user accounts for my DnD Map Tile Generator. You can register for an account using your favourite OpenID provider.

At the moment you can use an account to buy credits that allow you to access new board styles. There’s only one style there to start us off, it’s very much a Beta test at the moment.

I’ll be adding more styles, and more features (special options, saving of favourite tiles and more). They’ll only be available if you have an account, so register and enjoy the benefits.

I’ll drop some free credits to the first few people to register, or to anyone who can report a bug to me, either in comments or directly via e-mail.


Release early, release often

June 15, 2009

I’ve suggested that you should try and keep the rules of a game as fixed as possible once you’ve released it. It gives people a chance to learn them, to play on the same field, and to not have to deal with collating a difficult set of errata and rules updates into a coherent document.

When you are dealing with gaming aids and resources, there’s a lot more freedom. Here I think you should release early, getting a version out as soon as is possible, so people can start making use of what you’ve done. You should also release often. Add incremental features and content as and when it’s available, don’t save it up.

I’m following my own advice with the Map Tile Generator I’ve developed for DnD. It’s had a couple of improvements, so every map should now be guaranteed to include some doors, and to have the number of missing pieces you select. It also generates a map tile automatically on loading the page for the first time.

I’ll be adding more improvements in the days ahead, I’d like to make it so that the tiles are always fully connected, and I’ve got some work to do on the layout of the page. If you think of any other features you’d like to see, drop me a line, and I’ll see what I can do.

Dungeons and Dragons: Map Tile Generator

June 9, 2009

I’ve just released the first version of a Dungeons and Dragons Map Tile Generator. It lets you pick a board size, number and size of doors and a number of spaces to remove from the grid. It will then generate a random board within these parameters.

It’s brand new, so can generate some strange and useless boards, but if it does that, just create another, until you get something useful. I’ve found that leaving the settings on random will generate a cool tile about once in every 10-15 attempts.

I’ve only tested in Firefox so far, please let me know if you have any problems, I’ll be improving this as time goes on, and I’ll prioritise feedback suggestions to give me somewhere to target my efforts.

Don’t forget to check out my other DnD resources for characters, scenarios and other ideas for use in your games.